c++ – D3D11_BUFFER_DESC bytewidth not working

c++ – D3D11_BUFFER_DESC bytewidth not working

You have specified DXGI_FORMAT_R32G32B32_FLOAT (float3) for your TEX member. Change it to DXGI_FORMAT_R32G32_FLOAT and it should work.

c++ – D3D11_BUFFER_DESC bytewidth not working

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